We're seeking skilled 3D Modelers to join our AR/VR game development team. You will be responsible to create 3D characters from scratch and would be 100% responsible for your own delivery. You must have an excellent understanding of AR/VR gaming technology and should be able to demonstrate the ability to deliver on established timelines.
You will be required to create high quality characters for Unity or Unreal platform.
You're a 3D Modeler/Artist who uses Maya/3ds Max, or any other 3D modeling tool and have understanding of rigging, texturing, lighting and animation fundamentals & creative/technical solutions.
You will be responsible for providing quality assets and must understand best practices in creating the game-ready characters/creatures pipelines.
Be responsible to create models (game ready characters, creatures, accessories, etc.)
Work closely with the concept/animation teams and help in integrating the assets in game engine (Unreal).
Must know:
how to set up rigs and animations for Unity/mobile Ability to create easy-to-use rigs that other animators can work.
Must have excellent written & communication skills.
Mut be Self-motivated, responsive and a great Team player.
Must have knowledge of Maya with expressions.
Python, AI/ML are a plus.
Responsibilities:
You must be able to generate quality assets that are ready for inclusion.
Must be skilled in PBR shader and texture creation.
Must have knowledge of deformers and rigging techniques
Experience texturing and baking within Substance Suite
Ability to adapt and match art styles, comprehensive understanding of anatomy, and clean, animation ready geometry
Must have experience in modeling/sculpting the organic, and hard surface models including both realistic and stylized assets.
Excellent communication, time-management and organization skills
Ability to work in a team environment and be able to professionally provide and receive critiques.
Required Tools/Skills:
3D Animation, 3ds Max, CAD, Modeling, Maya, PhotoShop, Rigging, Substance painter, Texturing, Unity, Unreal Engine, ZBrush.
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