Responsibilities
· Translate requirements into complicated but clean and efficient code
· Construct the base or the engine on which the game will run
· Produce prototypes of gameplay ideas and features
· Develop schedules and determine milestones
· Generate game scripts and storyboards
· Animate characters and objects
· Contribute to the design and audio features of the game
· Create unit tests and validation procedures to assure quality
· Detect identification and resolution and document technical specifications
· “Polish” the game, maintain code, fix bugs and iron out occurring problems
Requirements
· Proven working experience in full lifecycle game development
· Hands on experience primarily with C++ or other programming languages (Java, C, etc)
· High level knowledge of APIs and libraries
· Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
· Up-to-date with the latest gaming trends, techniques, best practices and technologies
· Ability to solve problems creatively and effectively
· BS degree in Computer Science or Games Technology
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