PaperFun Games is looking for a professional developer to join our Development team. Among the priorities is improving the shaders and animators of the current projects of the company and participation in the development of new mobile games.
Experience: 1 or 3 years in the Video Game industry
Responsibilities:
Develop innovative ways to translate graphical features and visual content in Unity Engine while preserving quality and performance.
Create or modify functions, workflows, shaders, and effects to achieve visual enhancements in Unity.
Create sample assets and projects to illustrate solutions and best practices.
Stay on the cutting edge of Unity Engine graphics technology.
Requirements:
Skills to draw vector art.
Experience in compute shader and Shadergraph programming.
Professional experience working as a graphical functions programmer for Unity engines.
Excellent programming skills in C # and C ++.
Knowledge of the Unity Game Engine and Unity animation tools.
Be able to implement animations in the Unity animation tools for sprites.
Integration of animation assets in the Unity game engine.
Image editing and illustration skills preferred in Photoshop, Adobe Illustrator, or equivalent.
Job Types: Full-time, Temporary, Contract
Work Remotely:
Yes
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