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Posted on 13 Oct 18
Job DescriptionLast Date 12 Nov 18

Job Description-

·        Ability to understand the rigging requirements of different kinds of animation and come up with rigging solution based on these requirements.

·        Expert understanding of Autodesk Maya and various rigging tools and techniques like forward and inverse kinematics, constraints and hierarchical constraints.

·        Ability to create new rigging tools, through scripting is a plus.

·        Ability to rig different styles of characters using both deformable and non-deformable rigging.

Desired Candidate Profile:-

·        Experience in modeling and a strong understanding of animation principles.

·        Knowledge of the production pipeline.

·        Required software skills  mandatory : Autodesk MAYA

·        Basics of modeling to maintain a surface flow as per rigging requirements.

Animation / Gaming
Job Role

Job Type

Interview Type

Walk - In, Face to Face Interview

Functional Area
TV / Films / Production
Company Description

Company Profile:-

Prismart is working in animation industry from past 8 years and has a dedicated team of over 150+ experts specialized in 3D (end to end MAYA) and Motion Graphics. Prismart have good infrastructure, talent and experience of creating dazzling cartoons series, animated movies, TV Series and VFX sequences. We have end to end solutions to many of the companies nationally or internationally.

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